Hello! Im trying to make a blueprint that saves a value(highscore) so it will load every time the game is loaded, but at this moment it does save the highscore and loads it correctly while the game is launched, but then, if you get even one point, the highscore value changes to the amounts of points at the moment even they are not higher then highscore. For example I load the game and the highscore is 10, but then I start playing and get one point, the highscore changes to 1.
Sorry for bad english and all help is appreciated! Please help stupid beginner!