Hey @AJSilver135 !
Drag off of the return value and use “break struct pin” or something of that nature.
It’s used whenever there is a variable that has multiple variables within it.
Hope that helps!
i have tried that but unfortunatly did not work
Can you give us a wider view?
It helps to know what kind of blueprint as different ones will have different nodes.
Is this an actor blueprint? Material? Animation? Widget?
Ohhh, gotcha! Use “Convert to linear color” then “split struct pin” on that next node.
Thank you!
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