I noticed my character violently twitching whether it was using montages or not once the player camera is a certain distance away (based on the camera position) the characters start to glitch twitch violently. Depending on the animation that is currently playing it can be subtle or very bad. You can move back and forth until you notice the appropriate distance to trigger it and then you can stop at the perfect sweet spot to let it continue to bug out.
The last clip is from the default 3rd Person template.
(aside from moving the camera closer and slightly higher in the Z axis is the only change I made)
So, it’s not something I did or changed to cause so I know I didn’t cause it myself. I’m using Engine Version 5.3.
What is this bug and how do we fix it?