24>ERROR : UBT error : Failed to produce item: C:\Users\Heath\Documents\GitHub\UnrealEngine-4.3\Engine\Binaries\Win64\UE4Editor-Engine.pdb
24> Cumulative action seconds (8 processors): 0.00 building projects, 4120.41 compiling, 0.00 creating app bundles, 0.00 generating debug info, 6.02 linking, 0.00 other
24> UBT execution time: 1089.83 seconds
24>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command "..\..\Build\BatchFiles\Build.bat UE4Editor Win64 Development" exited with code -1.
========== Build: 0 succeeded, 1 failed, 1 up-to-date, 30 skipped ==========
I just updated to 4.3. My first build was good, but then I had to migrate my code into the Character Movement Component.
Thanks,