Hello everyone,
I’m trying to gather as much information as I can on optimizing textures, streaming pool size, VRAM usage, performance… I was bulk editing some textures in the property matrix when I saw this option :
The quick description doesn’t explain much and I looked everywhere to find some information on this option, but literally cannot find ANYTHING.
After turning it on it requires a restart and it recompiles all shaders (takes a while). I’m guessing “newer & faster” is a good thing but then why is this not turned on by default ?
Also it’s quite difficult to test the impact of this option. Honestly no idea if it’s useful or not.
Does anybody has any info on this ?