What is the right way to patch a project?

Guys sorry to resurrect this thread. But what if we want to use these patches to randomly update the master game.
Say for example we don’t want to sequentially update the game with patches 1 by 1, but rather, we have dynamic assets that we want to load in depending on a value set by the . Such as loading in a table, loading in furniture, or whatever. Are we able to use the patch system to choose which patch (Pak) we want to load in at runtime?

1 Like