Hi
I always work alone with a SVN server on my local network.
Recently I started working with two colleagues and we are trying to decide which source control is best for us.
With TFS we are taking some time out problems.
Could you recommend us some workflow to save large files?
Is it common to use the same repository where the code is stored, or is common to use others for large binaries?
Might research Perforce. UE4 has built-in Perforce support and it is commonly used in the gaming industry due to it’s ability to handle large binary files.
thanks for the response, is there any cloud service for perforce or i must keep a private server and give access to my colleagues?
The ideal for us is getting any Hosting Service
I did a quick Google search for “Perforce cloud services” and Perforce has a cloud service they teamed up with that is listed on their main website. This may help you with the solution you are looking for.