What is the reason my simple coin-collecting blueprint doesn't work?

Hello everyone, I started learning Unreal Engine 5 today and this is a blueprint I did named BP_Coin for a simple coin-collecting parkour game. When the player hits a coin, it plays the sound but does not print anything and if i put Destroy Actor at the very end it doesn’t work. Any idea what I could be doing wrong?

You need to connect your sound node to the set node (arrow top right of sound node). That white line dictates your order of operations. The colored lines simply says what values the nodes will use.

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I connected the white lines as you said and it works now. I understand the logic. Thank you for the help.

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