Hello everyone! I’ve been having a hard time getting up and running with developing for Android (not working at all, tried on two computers, not even an unmodified template other than to set up Android will package), and in trying to set it up multiple times I’ve been wondering about the purpose of the “SetupAndroid.bat” script.
As I understand it, the purpose of this script seems to be to set up important file path variables for Unreal to know where the usable Android SDK, NDK and JRE are, as well as to download the compatible NDK. However, the NDK can be downloaded from Android Studio’s SDK manager, and all the paths can be set in the project settings. Does this mean this script can be entirely ignored if you make sure to manually set these paths and download the correct NDK?
I am just trying to get an understanding of how Unreal operates, but any discussion of any part of the process interests me.
(Bonus question: why is the script hard coded in terms of installation paths? I had to modify it because I have Unreal and Android Studio installed in a different drive than C:/, since they don’t fit there in one of my computers…)