What is the purpose of Mesh(CharacterMesh0) in the FPS template?

BP_FirstPersonCharacter contains two mesh components: FirstPersonMesh and Mesh(CharacterMesh0). What is the purpose Mesh(CharacterMesh0)? I tried to take a peek in the C++ files, but it doesn’t generate any project files.

It is a class default that cannot have parent. The FirstPersonMesh has a Camera as parent.

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