The general process of creating a 3D character includes:
- Concept Art: Designing the character’s appearance.
- Modeling: Creating a 3D mesh of the character.
- Texturing: Adding colors, textures, and materials to the character’s surface.
- Rigging: Building a skeleton that can be animated.
- Animation: Giving movement to the character using the rig.
- Rendering: Producing the final output for use in a game, film, or other medium.