What is the most efficient method on saving texts for my text based game?

Use a Data Table. You can even write your text in a spreadsheet outside of the engine and import it. Or write / edit in the engine and export it.

So far from a dummie question!

Name vs Text vs String.


Also, have a look at the Maketplace - there are plugins that handle game text / branching dialogues, some are even node based. Perhaps you can find something that catches your attention.

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