I am setting up an automated warehouse, that continuously loads trucks in a sequence.
This will be on an endless loop to showcase a warehouse solution for super charged expedition times.
The process:
- Truck spawner spawns new trucks on an endless timed loop.
- Each truck pulls a trailer forward, that has to follow the truck realistically when turning, swinging (Z rotation) around the connector.
- When at a corner, the truck makes a left turn, then a right turn while driving and lines up in front of a ramp.
- The ramp moves forward to the truck, slides the entire load in and then pulls back out without the load.
- Once loaded, the truck drives forward and gets destroyed by collision.
- The ramp then gets filled with new pallets and lines up for the next truck, which is already driving in front of the ramp, keeping the flow non-stop.
- Repeat the sequence.
Essentially an assembly line of trucks, or almost like a rail road.
I know Unreal very well, but never worked with vehicles. This does not have to be super good with physics, rotating wheels and all. It just has to move, pull, turn, halt, move.
Splines cannot be used as they crash the editor constantly. Level sequences & Set Actor Location and Rotation are too linear and don’t work well, so I’m going to try bots.