What is the console command to count skeletal meshes

I want to count how many skeletal meshes are in a scene. I seen a tutorial in which they used a console command during runtime and it counted one SK mesh. Then they changed the character’s SKmesh via soft reference and used the console command. This time it used two.

What is the console command?

ListSkeletalMeshes

This?

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there’s also a “stat(istics)” tool window. it also list all other sort of things.
(you can filter by skmeshes, i just dont have any loaded)