I use a plugin that allows you to set different graphics presets (yes, I don’t know how to do it myself, you can laugh at me), and when I set any of the presets, it changes the resolution scale, I need it to always be 100 percent
What is the plug in? Do the graphic preset objects (if there are any) have anything in the details that say resolution scale…? I’m kind of shooting in the dark here, but if you give me more information I might be able to help out.
I use the Pro EGraphic TL plugin, you can use it to set automatic graphics presets, it looks something like this, here is an example with ultra settings
But with low settings
and all this is regulated literally by one node
When I set the preset to low settings, the resolution scale becomes extremely low, and I need the resolution scale to always be maximum. I hope it became a little clearer
Get the User Settings with a GetGameUserSettings node and from there SetResolutionScaleValue