Is the focus being set back to the SViewport widget? If so, I would put a breakpoint in SViewport::OnKeyboardFocusReceived
and/or FSceneViewport::OnKeyboardFocusReceived
. You want to make sure that the FSceneViewport
version of the function is getting hit and returns an FReply
that would set the Viewport state correctly. Obviously this all depends on WidgetFocusedBeforeMe
getting set up to point at the SViewport
, but I believe that should be working correctly.
Please try those breakpoints and let me know what you find.