I am trying to set up vehicle selection screen before the level loads.
at the moment i have a main Menu level to hold the UI elements of the title menu and so on.
I have it so you select a level then choose a vehicle.
For this part i have vehicles numbered (right now 1-3). When i load the car select screen the selection value is 1 and if i click the previous/next buttons it will loop through the selection accordingly. This selection is then written to a Game Instance.
The approach i took first was to then, as the player starts the game from the car select, trigger a custom event in the Game Instance that sets the default Pawn class in the VehicleAdvGameMode. I am struggling to get this way to work thought so thought id ask if this is the correct way to go about this or if theres a better, more efficient way to go about it.
Thanks!