Hi,
when you remove asset from content there some issues:
- removed folders still existen after remove even when you reopen the project
- the removed asset still exists but just 1 or 2 KB
3 when you package the project it´s try to find this removed and not used asset. See the image from outlog.
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So, I understand that the redirectory system that ue4 use it´s necesary in order to not lose what you have done in the proyect and this trash that creates is a less problem that losing what you have done in the project,
but there is a way to remove redirectory information without losing your work?or at least when packaging?
I know that you can remove manually the files from the project folder but usually creates problems. In fact, i really want to know how erase “can´t find file” or that somebody confirm me this is just harmless trash.
thanks