Hi guys! I want to know what is the best way to move objects and fade objects while rendering matinee video, because i need open a building’s garage door and fade some structural columns when the matinee camera walk along the trajectory inside the building using blueprints.
At first I was thinking of using the matinee camera as an actor to collide with a trigger that activates these animations, but I can not. Like the UE4Arch videos. without direct player interaction, just movie.
And taking advantage of the topic i wonder if this affects the light in render.
Have you checked the content examples?, I will have a look at them later and see what they do.
You can look around the Wiki/Doc to see about calling events/functions inside matinee(Something should be possible as the content examples have actors that move around in the sequence).