I would like to get notified if the player does not interact with the game for some time so i can go to standby / pause. Please help.
After receiving any inputs reset a global timer (you could have it in the game instance for it to be accessible anywhere). Once the timer gets to a set amount call standby / pause.
Game Instance
Player controller
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Thanks. Is there a way to get notified in case of any input to the enhanced player input system? Thinking of a solution where i don’t have to reset the time on each action.