I would like to get notified if the player does not interact with the game for some time so i can go to standby / pause. Please help.
Thanks. Is there a way to get notified in case of any input to the enhanced player input system? Thinking of a solution where i don’t have to reset the time on each action.
3draven’s timer is the right shape. the piece youre missing is a single choke point for input: add a reset idle function on the game instance, then call it from the Started pin of every input action plus one Any Key event on the player controller for teh odd keys and mouse clicks. axis inputs tick every frame so gate those behind a dead zone check or they will spam the reset.
you can also try Kiosk Lockdown Toolkit, a kiosk mode plugin for Unreal Engine that fires On Idle Started and On Idle Ended on a timeout you set and has a Notify Activity node for inputs the engine cant see: Kiosk Lockdown Toolkit — Block Alt+Tab, Win Key & Taskbar for Kiosks | Fab




