I want to create a weapon that use line traces for hit detection but fires some kind of tracer for visual feedback. Since the line trace is doing the detection, I feel it would be an overcomplication to spawn a projectile to cause this visual effect. I found the ribbon trail in the niagara examples pack on fab but am having no luck making this move, only spawning it at the given hit location. What would be the best way to make a simple particle that quickly moves from the start to end of my line trace?