What is the best way to film a car driving?

Hi!

I have created a car driving following a spline. What is the best way to film it? I’m new to Unreal and I have for example set cameras to film a character walking cycle. But that is much simpler as the driving is quite long and go around town. I have seen some stuff using take recorder too. But there seems to be several ways of going about this. The goal here is linear production type of thing. Like a cartoon or movie scene for example. Probably output the different takes from UE to be edited in a editing software. So what would be the recommended way? Or the pros and cons of each way? The easier the better. :slight_smile: Thanks for the help.