I have an issue where on ps5 the game takes several minutes to load very simple levels like a menu level and then locks up when loading levels that involve the player character?
The log is not outputting any errors, so I dont know where to go from here since I have no information on whats causing this. It doesnt happen on PC just other platforms like PS5.
Would I use the Visual studio debugger for this or something else?
Here is my output log, in this I believe I loaded the menu level which took 3 minutes to do and then attempted to open a level called “Time Nexus” and that never opened, it just locked up the game. eboot.bin.txt (200.6 KB)
Hey Komodo - I’m running into a similar issue. On the PS5 (and ONLY the PS5 for me), my game is taking 4-5 minutes to load the main menu. No idea what’s going on and no obvious clues in the log.
Yes I did, there was a bug in 5.5(don’t know if its fixed in 5.5.3) that made uobjects not use a fallback system so it made loading take forever on platforms that used zen storage like ps5. if you had thousands of objects it would just lock up.