Hi,
I am working on networking doors in a multiplayer game project. I need to create a new player controller so the clients can operate and use the door/s (not just the server). One of my questions is where is the best place to use a new player controller? I see 2 options right now in the Projects Settings - Maps & Mods,
• Default Pawn Class
• Player Controller Class
I once created a player controller and then had it selected where the default pawn class is and I got it to work, but shouldn’t it be selected where the player controller class is? or in both places? If some one could let me know I would really appreciate it. Thank You