Hey community
I’m trying to add animations for a weapon that I made and animated in Blender. I have three animations imported: two of them are animations for the bolt cycle and trigger pull, and one is a three frame animation with each frame correlating to a different position of the fire mode selection lever. I would like to use notifies on the animations to trigger some events too. The weapon itself is an actor class and I have the functionality pretty much done already, I only need to add the animation.
Here is the setup:
So the issue is how the hell do I do this? I tried using a montage with notifies, but it wouldn’t work at all. I also used an animation blueprint but I’m not sure if it’s good practice to create an animation blueprint for every weapon you have + using the notifies to trigger e.g. the brass ejection is more complicated this way. I would appreciate some direction on what would be the best way to do this
Thanks.