What is the best way to add comments or tasks in unreal engine?

I’ve been trying to figure out a clean way to manage small tasks or comments tied to specific assets in Unreal.

For example:

  • “This static mesh needs new lightmap UVs”
  • “Don’t delete — this is used in Level_01”
  • “Revisit animation sync for this character rig”

Right now we’re either naming assets weirdly (like _REVIEW_THIS) or tracking things in Notion, but it’s getting messy — especially with larger teams or remote setups.

Is there any built-in system for per-asset notes or tasks in the Unreal Editor?
Or plugins/workflows that have worked well for you?

Hey! We had the exact same problem across several projects — trying to track who needs to fix what, and where, often ended up in Discord threads or spreadsheets.

That’s actually why we created Asset Optics — it’s a plugin for Unreal that lets you:

  • :white_check_mark: Add comments and checklist tasks directly to any asset (Static Meshes, Blueprints, Animations, etc.)
  • :repeat_button: Sync all that to a web dashboard where producers, leads, and artists can collaborate without even opening Unreal
  • :brain: Coming soon: Smart tagging, AI-powered suggestions, and premium team tools
  • :locked_with_key: Secure login with device code (no clunky setups)
  • :desktop_computer: Works on both Windows and Mac

It’s especially useful in environments with lots of moving pieces — characters, modular props, VFX assets — where you need fast asset-level notes, not full-blown tickets.

We just launched on Fab if you want to try it:
:backhand_index_pointing_right: Asset Optics – Next-Gen Asset Management | Fab

Would love to hear what other teams are doing too — always looking to learn!