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What is the best approach to handling a level based game?
Development
Programming & Scripting
Blueprint
level-editor
,
Blueprint
,
level
,
question
,
unreal-engine
,
UE4
TRI99ER
(TRI99ER_)
November 8, 2019, 4:06pm
7
Thank you. I guess I found a solution, which requires me to create a C++ class, but it’s ok.
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