What is the async scene and when should I use it / enable it?
Hi ,
To start you can enable Async Scene by going to Project Settings > Physics > Simulation > Async Scene to enable it for use in your project.
If you hover over the option to enable Async Scene in your details panel for any object and hold Ctrl + Alt you’ll get an expanded explanation for what it’s doing.
This is that text block:
You can enable Async for the objects your need to be and leave uncheck for the objects that do not need to be.
Thank you!
Tim
Hey Tim, I have a question about the async scene:
How can I make a moving object which is in the async scene collide with a static object which is not in the async scene? I know there is the “Check Async Scene On Move” option, but I want to get the opposite effect, I want to “Check Regular Scene On Move” in a non-async scene object.
Static objects are placed in BOTH the sync & async scene so you should be seeing collision between them. By static object I mean an object that doesn’t have “Simulate Physics” ticked and is placed in the world as static. If you are not seeing this then something is wrong somewhere.