I have an AI player that follows a path and I need to play the animation at the correct speed to match. In the standard 2D blendspace averaging the speed using the lengths of the current anims playing works fine, but when I add sync markers the feet slide again. Does anyone know how to get the correct speed to set the blendspace to match my character’s speed when using sync’d blendspace animations?
I’ve tried using the leader anim length, but it doesn’t seem to work.