Direct communication would be: Weapon → component → event
You’re above code is primed for direct communication. You spawned and created a var ref for the weapon. You technically don’t need to use a BPI at that point, nor casting.
Direct communication would be: Weapon → component → event
You’re above code is primed for direct communication. You spawned and created a var ref for the weapon. You technically don’t need to use a BPI at that point, nor casting.