What is SM_Poof?

I am following the tutorial Quick Start for Niagara Effects in Unreal Engine | Unreal Engine 5.0 Documentation.

I found an issue for the 9th step of “2 - Create the Effect” section.

What is SM_Poof? The previous steps did not create it. It is not consistent.

The very first step asks you to create it:

How you name is up to you. They called it SM_Poof, apparently. SM usually stands for Static Mesh and is a naming convention.

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Thank you. DONE!

By the way, there is no way to mark this as an accepted answer? Something like stackoverflow mechanism? :slight_smile:

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