What is required to be able to write PhysX code / use physics types? Including PhysX module is not sufficient

#Woohoo!

Victory!

Thanks !

I just needed that 1 include!

I’ve posted a wiki about it, feel free to create an additional one or add your own section to mine with additional code samples, putting your signature by your code (can use the short cut of ~~~ for wiki signature)

#.h

PS: if you convert your response to an answer I can give you credit :slight_smile: