What is ProcessingExports? Taking quite awhile to save maps and blueprints

Hello! I’ve been searching all over the place and found no documentation on this. So, all of a sudden saving things like maps and blueprints have been much harder. It would stop at ProcessingExports and from there, it would take about 5 to 10 minutes to finish saving. This never happened to me before today. What is this ProcessingExports and how can I stop my engine from performing this task at a snails pace?

If it is of any help to you I just had the same problem and identified it as the Steam client performing 100% hard drive I/O due to unpacking a large download on the same hard drive that I have my project saved.

That doesn’t sound likely here. Just closed Steam too.

All my drives have 0% activity, when I save the umap, my project’s drive suddenly goes to 85% use for a solid 40 seconds. There’s like 7 threads for “ProcessingExports” issues and yet no real answer feelsbadman.