Joint Target is basically the equivalent of a pole vector in Max or Maya. For example, on a leg or arm IK setup, the knee or elbow will aim at the Joint Target.
Hope that clears things up a bit.
Joint Target is basically the equivalent of a pole vector in Max or Maya. For example, on a leg or arm IK setup, the knee or elbow will aim at the Joint Target.
Hope that clears things up a bit.