What is in Game Save

How do I verify what is saved in Game Save?

Is there a way to open the “.sav” file?
Is there a way to do a “Print String” from the Load function to see what is actually in the Game Save “.sav” file?

Here are the blueprints writing to Game Save.

In your Load Game Function (third Image) simply put ‘print’ nodes between your three ‘set’ nodes and feed the print nodes with the values you are feeding to the ‘set’ nodes. Or am I missing something?