What is important for a working Dino in ARK Dev Kit?

Well, I wanna add a custom dino and want to know what classes it must contain. It shouln’t be just an existing dino overwritten with my added assets.

I’ve already created:
-Blueprint class (Parent: Dino_Character_BP) (Maybe what’s important here!?)
-DinoEntry
-PrimalDinoSettings
-PrimalInventoryComponent
-DinoCharacterStatus (I’ve got no idea where I have to integrate this class. For now it’s just there)

When I place the BP class on the map and play it’s just gone. Even from the Level Content List.
When I try to spawn the class ingame the editor chrashes.