When looping through a level sequence, there is often a flickering in the footage through the Cine Camera Actor, as if the lighting is being recalculated or the actor is re-spawning.
This phenomenon does not occur when camera cuts are disabled and viewed with the player camera. However, I would like to use CineCameraActor.
This also occurs during the game, and I would like to prevent this from happening. If you know of any solutions, I would appreciate it if you could let me know…
Reference Video