What is geometry and pointer event structure?

I explain myself ^^

I have read a post that allow us to create a parallax function. But this function need input that i don’t understand.
Can you tell me please what i should put in geometry and mouse event (pointer event) input ?

Thanks :slight_smile:


Geometry you can get in this way i think:

Just input self… or if you take a look on event graph… you have that in tick :wink: so you can save that.

Mouse can be captured through events like OnClick, OnMouseEnter etc…
also geometry will be available there…

Dont know what you wanna do, but i think you should override an event for that and you get all information what you need :wink: