In the Static Mesh Editor → Collision menu → Convert Boxes to Convex. What does that do? What boxes is it talking about? Thanks in advance.
Per the docs here: Converts any simple box collision meshes to convex collision meshes.
This means it applies to any simple box collision meshes you’ve either created or were imported with your 3d model. If you don’t have any, then it has no effect.
What’s a few important aspects of convex collision?
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