I was wondering what is considered a “good” amount of polys for use in UE4 on a typical humanoid character for creating cinematics in Sequencer?
Whats considered high, normal, and low?
Im looking for quality at least of the level in this Uncharted 4 scene
(if you would be so kind as to use a few seconds…)
https://youtube.com/watch?v=h10QK5tbJYw1:45 – 3:45