What is causing the white lines on my world aligned material?

I am trying to find out what is causing the white grid lines on the material. This using the default textures as Virtual Textures from megascans materials. When I use this world aligned material in the map, all meshes that use it have this white grid.

Can’t figure out how to get rid of it.

Is it in the texture? ( silly question, but have you looked? )

Hello!

From what i can tell, the default texture as a virtual texture is what is causing the lines to appear, maybe you can try changing the default material for the virtual textures for a black texture, or turning off the virtual texture and see if that makes the lines to disapear

Hope this helps!

I found the culprit - megascans has a setting UseGrid. Once enabled that setting and cleared its checkbox, the lines have gone.

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