What is causing my Player to start in my Aiming animation instead of the Idle?

Im currently doing this on the ABP_Manny AnimBP as to give reference to easier access.

I have the Sequence done, the locomotion was added and everything works, Although the animation starts in my aiming animation then when I click my Aim Input it snaps back to idle and works fine. What is causing it to start incorrectly?

New to the forums and game development, be gentle.