@Frenetic Thanks for such a good explanation.
This is what I see currently.
Short story: I’m working on RTS game and I put 600 units on the map just to hit MAX limit. I do not think that it will be possible to reach that number in a game but trying to hit the limits.
This [instanced actors] is an interesting topic. How should I implement it?
The hardware I have is: i7-7820X 8 cores, 32 Gb RAM, and GTX1070-8Gb RAM.
Let me know what can I do and learn about making optimization of the game.
Best regards