Give me examples, i dont understand what is it exactly, and where is it exactly in Editor or in C++ code.
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Archetype == Blueprint?
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Archetype == Asset?
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Smth else?
Give me examples, i dont understand what is it exactly, and where is it exactly in Editor or in C++ code.
Archetype == Blueprint?
Archetype == Asset?
Smth else?
Archetype == Blueprint asset == Prefab (Unity3D).