Quick question. I’m a Megascans user, and I saw in their library that they have Atlases. What are those? I was actually just looking for something I could use with the Grass Output tool for my landscape. Anyway, there are 3D plants and Atlases for me to choose from. Which one do I use in the grass output tool?
An atlas has a larger image that contains several textures within it, that way you can use one texture map rather than several. In your case, it has several different grass textures within one map, so you could have different types of grass use the same texture map.
No, it’s exactly like what I said, it’s a texture that contains several textures packed together so that different objects can use the same texture map.
For UI in particular though, the issue is that as separate textures they need to be power of two dimensions, whereas you can drop those UI images into an atlas and they can be whatever dimensions you want because the atlas will be a power of two.
(You only need to go as far as step 2, it should be easier to follow than the above video, it does however not explain what an atlas is, just how to use it).