What is a good way to create an interactive 'exploded' view animation feature showing the parts of an engine model. I envision a slider UI control much like the one used when creating a destructible mesh


I’m building a simple interactive that allows users to observe the inside of a model with a UI slider that drives an animated real-time exploded view of its parts. I imagine that it functions like the exploded view slider that is available in the UI for creating a destructible mesh. Any tips and/or suggestions would be greatly appreciated.

Hello, I also looking for the ways to make an exploded view. Which way did you use? Did you make cinematic animations blueprint or you have pre-made animation in your 3d software?

Hi, I’m currently making a tool for this. I will share it on my twitter when it is finished.