Normally, if I was asked this question, my answer would be it doesn’t matter. I would say it doesn’t matter because the word “game” is just a word, and generally its silly to try to make some sort of arbitrary line where you divide things into games and not games. There is no line in the sand. Its like if you take the color blue, and start adding green to it. When does it become green? Is there an exact moment? No! That’s absurd. There’s not an exact moment when it becomes blue-green or green-blue either. Same with a game. When you start taking away, or lessening features that make it traditionally “game-like”, when is it no longer a game?
BUT, I said NORMALLY. In this case, you seem to be concerned about what some professors think, so its a bit different. So a have a variety of solutions for you to consider. I suggest maybe using more then one:
- You said:
So my first suggestion is go in with confidence. You are the gaming expert here, they don’t know about games. You say its a game. Point out a similar educational game and say your game is partially inspired by this. If they aren’t gamers, they shouldn’t question this. Does that make sense? Just think OBVIOUSLY it’s a game. The main warning I have is I don’t know what directions you were given, so i don’t know if something in those directions narrows what type of game you can make. Is there a particular reason why you think they might complain that your game isn’t gamey enough?
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Make a list of every feature in your game that seems game-like in the traditional sense and keep that list on hand if you need to defend your game.
---- You use a controller to move a character, you have objectives you are trying to complete and obstacles you must overcome. Your game is designed to be fun at least somewhat I assume. These are all normal features of a game. If I had your project, and someone questioned whether or not it was a game, honestly, I would be ******, because that’s stupid. The exception here is if the purpose or requirements of the assignment was something specific that your game does not meet. -
Find similar game out there online that are also educational, and mention them in your presentation. There are many educational games out there. By doing this it could subtle legitimize your game as a game, and sidestep any questioning altogether.
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Add some simple features to your game to make it more gamey. For each scenario have a high score list, for example. Have achievements that can be unlocked. Add something simple that wont take you much time, but will make it feel more game like.
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If you are really concerned, ask one of the professors on the panel. Narrow down a description of your game to relevant info about your game and your concern of its an acceptable topic. Sum it up in a paragraph or two, and point out a couple of its features that are gamelike, and ask the professor if this is a problem, or if it needs to fit into a smaller ox of acceptable “game” definitions.
Ok so that’s my thoughts on the subject. Hopefully I was of some help!