Hello. I opened Unreal Engine for the first time. Created a scene with a coin. Now, in theory, you need to pull the coin and release it so that it flies into the hole. I’m doing blocking for the Android platform. Can you please tell me what kind of information I need to look for on the Internet so that I can set it up? I don’t know what to look for in google. Created an empty template Blank.
Hey there @Simon90! Welcome to the community! There’s actually a ton that goes into even a simple premise like manipulating a coin and throwing it with physics. I’ve got the resources you’d need to pull off something like this, but they do require you to know how to connect them. There’s not too many resources that show exactly what you’re looking for, but there’s a ton that show all of it’s constituent pieces. For example, I have a resource that shows you everything about manipulating physics objects, but doesn’t explain mobile controls and how to hook those inputs up. I’d normally recommend following some early getting started tutorials so you can get a feel for the engine before trying to make something more custom, but I’ll leave the resources here if you want to go for it, as well as the terms you’ll need to look into as you requested.
Disclaimer: One or more of these links are unaffiliated with Epic Games. Epic Games is not liable for anything that may occur outside of this Unreal Engine domain. Please exercise your best judgment when following links outside of the forums.
First game tutorial:
(older controls) Mobile touch controls:
Longer form Epic Live:
You may instead look to the enhanced input system for 5.1 projects and further.
Picking up physics objects:
Things you’re going to want to research outside of these videos although they go over each piece a bit:
Getting touch input and how to process it in relation to the viewport
Physics objects
Physics handles
Let me know if you have any questions!