Hopefully this is the right area of the forums, as none really fit.
As part of trying to learn UE, I’m trying to figure something out. When you create a new project using just the blank template and then run it, there are already keyboard, mouse and gamepad inputs hooked up to moving/looking around. Where is that actually located? I can’t find a blueprint with that actual code. Say I wanted to tweak some of it, where would I go? Or if I wanted to override just part of it (like have the thumbstick controlling the camera work different somehow), where could I drop in my control to change it? I’ve played with creating my own game mode/controller and still can’t quite figure it out.