What have you done to memory calculations Please make this more user friendly

I just wanna say that the memory calculations now are a complete waste of time trying to figure out what anything is.

The system before was perfect for user support it identified everything ie a truck spawner device would show its completed memory cost. Now everything is split up. You dont seem to know what anything is pretty much as the type can be unknown and the resource is just fortnite asset.

I understand why you made the change to calculate memory but this new system visually does not help the creator its a complete mess imo. To know what a single asset is using you need to go through and find all the components for the asset ie mesh/material ect and add them up its crazy

You need to have a sit down with internal teams who are making projects and ask then to do a memory calculation and give feedback. I would be amazed if anyone would say this is a positive change.

This needs reverting/updating asap as this is not at all creator friendly

I have no niagra system in my game thats actual referencing the niagra on the truck device

I dont know what all the verse stuff is i only have 3 verse devices

Everything has a material instance with no ref to what it is ect

Anything contained within an actor/prefab ect needs to be group and combined as 1 storage value